maemo.org Bugzilla – Bug 9826
Blocks collision detection bug
Last modified: 2010-05-25 15:21:27 UTC
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EXACT STEPS LEADING TO PROBLEM:
(Explain in detail what you do (e.g. tap on OK) and what you see (e.g. message
Connection Failed appears))
1. Play blocks.
2. Make a hole which a block would fit in, but a real object of the shape of
the block could not be pushed in, as the corners would interfere.
3. slide block in fast.
The blue block in the pic in the url will not fit under the yellow block.
(always, less than 1/10, 5/10, 9/10)
EXTRA SOFTWARE INSTALLED:
not peculiar to this shape - can be seen with zigzag blocks too.
User-Agent: Mozilla/5.0 (X11; U; Linux armv7l; en-GB; rv:1.9.2a1pre)
Gecko/20091127 Firefox/3.5 Maemo Browser 1.5.6 RX-51 N900
If you manage to solve your "bug" in reality in a two-dimensional room by using
building bricks, please send photos of the steps as I am highly interested and
as this would solve quite some problems in the building industry by finally
being able to pass big things through small bottlenecks. Until then I close
this ticket as INVALID as I don't see any bug.
Oh shit. I'm terribly sorry.
I took your comment exactly the other way round. Reopening.