maemo.org Bugzilla – Bug 9826
Blocks collision detection bug
Last modified: 2010-05-25 15:21:27 UTC
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SOFTWARE VERSION: (Settings > General > About product) 3.2010.02-8.203.1 EXACT STEPS LEADING TO PROBLEM: (Explain in detail what you do (e.g. tap on OK) and what you see (e.g. message Connection Failed appears)) 1. Play blocks. 2. Make a hole which a block would fit in, but a real object of the shape of the block could not be pushed in, as the corners would interfere. 3. slide block in fast. EXPECTED OUTCOME: The blue block in the pic in the url will not fit under the yellow block. ACTUAL OUTCOME: it does REPRODUCIBILITY: (always, less than 1/10, 5/10, 9/10) 10/10 EXTRA SOFTWARE INSTALLED: lots OTHER COMMENTS: not peculiar to this shape - can be seen with zigzag blocks too. User-Agent: Mozilla/5.0 (X11; U; Linux armv7l; en-GB; rv:1.9.2a1pre) Gecko/20091127 Firefox/3.5 Maemo Browser 1.5.6 RX-51 N900
If you manage to solve your "bug" in reality in a two-dimensional room by using building bricks, please send photos of the steps as I am highly interested and as this would solve quite some problems in the building industry by finally being able to pass big things through small bottlenecks. Until then I close this ticket as INVALID as I don't see any bug.
Oh shit. I'm terribly sorry. I took your comment exactly the other way round. Reopening. Sorry. :-/
...and confirming.