maemo.org Bugzilla – Bug 5982
Phone unlocked when receiving call
Last modified: 2018-08-24 20:16:07 UTC
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SOFTWARE VERSION: 1.2009.41-10 STEPS TO REPRODUCE THE PROBLEM: Receive a call EXPECTED OUTCOME: I expected to see the person who calls me, have to unlock the phone and then answer the call ACTUAL OUTCOME: The phone is already unlocked when receiving a call, resulting in accidental hanging up a call. REPRODUCIBILITY: Always OTHER COMMENTS: Having to unlock the phone first would help, because it's easy to press a button accidentally in your pocket. User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.1.3) Gecko/20091020 Ubuntu/9.10 (karmic) Firefox/3.5.3
One possible solution to this problem is to have a on-screen slide instead of the answer and reject buttons.
Would be helpful, yes. I have rejected about half the calls I receive. This really is a problem for me.
I assume that this is not about Device lock, but about the 'Touch screen and keys' (T&K) lock. Nokia currently has no plans to change the current behaviour for Fremantle. Please note: Though this is a WONTFIX for Maemo5 it does not mean that Nokia does not take this request into account for future Maemo planning. In any way, feel free to vote for this bug.
(In reply to comment #0) > OTHER COMMENTS: > Having to unlock the phone first would help, because it's easy to press a > button accidentally in your pocket. > As far as I'm aware, the proximity sensor handles preventing pocket-answers. . . .
*** Bug 6552 has been marked as a duplicate of this bug. ***
I've lost many calls because of this behaviour and I'm baffled to see there are no plans to fix this! This is not something reviewers will pick up in the beginning but customers do get upset when they notice they regularly loose phone calls. I really think Nokia should fix this, or at least provide an option. "As far as I'm aware, the proximity sensor handles preventing pocket-answers." It doesn't do that well enough and I've also rejected phone calls in the grabbing action when the phone was already out of my pocket.
(In reply to comment #6) > > "As far as I'm aware, the proximity sensor handles preventing pocket-answers." > > It doesn't do that well enough ... It's suppose to work. If it isn't then that should be fixed.
The proximity sensor should be set to like 5-10cm at least for the pocket case (think of women who care their phones in their purses and stuff). I still think we should have a slider like the iPhone does.
(In reply to comment #8) > The proximity sensor should be set to like 5-10cm at least for the pocket case > (think of women who care their phones in their purses and stuff). I still think > we should have a slider like the iPhone does. > I checked. It seems to have about 1 cm threshold. I think 5-10 cm is too much for this and could lead to other side-effects. IMO, it should also have a timeout after the obstacle has gone. This could prevent some of the "handling" part after the phone is removed from pocket.
A timeout of 2 seconds seems appropriate. Is there a way to change the distance setting on the phone in some file in /etc or so?
(In reply to comment #10) > A timeout of 2 seconds seems appropriate. > > Is there a way to change the distance setting on the phone in some file in /etc > or so? > Lassi would know a person to answer that. Adding him in CC.
*** Bug 7218 has been marked as a duplicate of this bug. ***
Hm - afaik, you've got a 'slider' concept (at least you're using it for the display lock) - would it really be a hassle to e.g. replace the two buttons by sliders? IMO, the accidental call acceptancy/rejection issue is really a problem for the use of the N900 as a phone...
This happens to me too and it is really starting to be annoying. I sometimes answer the calls, sometimes reject them and sometimes even manage to flip to homepage without even seeing the caller or what had happened. The phone needs slide action to answer or reject calls or it is useless for me.
As written before, Nokia has decided that this is WONTFIX. Hence closing again.
Please vote for this bug, maybe nokia will look at it again.
*** Bug 7602 has been marked as a duplicate of this bug. ***
Nokia keep closing this bug but it keeps coming up again and again. The comment on closing it is that the proximity detector takes care of it but there is a major flaw with that argument. Asyou take the phone out of your pocket the detector clears your pocket first and turns on the touchscreen which then rejects your call etc. The second problem is that this have lead to an inconsistant UI. If the detector is good enough for the phone app why is it not good enough for the unlock screen where nokia have implemented a swipe to unlock. Please vote for this bug
Same here. Here is how you can reproduce it really easy: Place your phone in portrait with "earphone-jack" side pointing upwards into a jacket pocket. When you receive a call and grab your phone with the thumb on screen the call will be rejected in most of the cases. Slider would be a good replacement! Workaround: Put your phone always upwards (USB jack up) in your pocket.
This happends to be each time I answe a call and am outside. I always listen to music and hence, I have my phone in my pocket with the headphones jack up. Almost every time I recieve a call I accidentaly hang up. This is getting pretty iritating.
I'd just like to confirm that flinke's suggested "hardware" workaround works pretty well. Perhaps the source of the booklet that comes with the phone could be open sourced so we could provide a patch to it: Please place your phone with the USB socket pointing towards the pocket's entry hole, to avoid rejecting phone calls by accident when taking the phone out of your pocket. :)
Slide to the left -> Accept call Slide to the right -> Deny call Simple as that and much safer (also looks fancy)
I've never experienced problems like those you are telling. When the phone is vibrating and sounding in my pocket, the proximity sensor keep it locked until I take it out, and then I can check the caller and choose to accept/refuse the call. Maybe if you usually carry your phone in a bag the proximity sensor can't work properly, as it is setted to a very close distance (proper for a pocket, bad for a bag). In that case the possibility to use the "Swap to answer" or any other solution you have proposed should be optional: you may need it, I don't. However, I'm voting for this bug, Nokia has to do something because not everyone is satisfied by its UI.
(In reply to comment #23) Hi Emanuele, when the phone is IN the pocket there is no problem. It's when you take it out! If you grab the phone like most of us (thumb on screen and fingers on the back) you will have the thumb on the cancel button. As soon as the cancel button is released, the phone call is rejected. Use a pocket (e.g. your jeans) and follow my instructions above (see #19) to try it out! Frederik (#22) nice idea!!!! sounds cool !!
flinkeKoralle described the issue perfectly. This should be addressed ASAP because it is annoying as hell.
"me too" comments are unhelpful and create noise. Please use the forum at http://talk.maemo.org instead, as this is a bugtracker and hence a bit different. With every comment you create bugmail, and if you want developers to read what you write then please reduce comments to important and helpful stuff.
Here is a brainstorm link for voting: http://maemo.org/community/brainstorm/view/change_ui_for_incoming_call_in_portrait_mode-split_answer_and_reject_buttons Link for discussion: http://talk.maemo.org/showthread.php?t=41411
There is already a Brainstorm for this Issue. It's more common and points at the complete UI when the Device unlocks itself. We have not only a problem with calls, we have a problem with all events that unlock the device themselves. Here is the Brainstorm: http://maemo.org/community/brainstorm/view/actions_when_device_is_locked_and_a_event_like_aleart-alarm_or_call_happens Here is the Discussion at Talk: http://talk.maemo.org/showthread.php?t=40872
I did some tests with the proximity sensor and I see two problems. 1. The distance for me is about 5-10mm, I think this could be 20-30mm without leading to side effects. 2. The more important issue I noticed is how the sensor and button press is handled. This issue makes it a valid bug imo. Test case with PR 1.1: - Make a call to the phone and before the phone is ringing put one thumb over proximity sensor and the other thumb where the red hang up button will appear. - When phone is ringing first remove thumb from proximity sensor, then remove thumb from hang up button. The outcome from this test case is the call is rejected. I think a keypress before the proximity sensor is changing state should not be valid. The user should first need to release the button and then press again. 3. An addition. A short timeout as Naba Kumar mentioned is also needed. Two cases: - Phone in purse -> Sensor changing state several times. Timeout for sensor, about 1 sec I see appropriate. - Timeout for valid key press. I see a possible problem when user is holding a button while removing phone from pocket. If the thumb is just slightly removed an invalid keypress would be valid. This of course demands that the interface behaves as I mentioned in 2. This timeout should be no longer than 0.5 sec. With these three fixes most of us will not have more problems than with normal phones and no need to change behavior. But I still think the slider to answer could be a good option (via settings menu) if anyone need a more secure option. I have not tested but think these fixes are also valid for alarms and alerts mentioned in brainstorm above.
2 redex@ich.ms I know about that Brainstorm and have voted on this but, as everyone here knows, Nokia WONTFIX it I thought may be Nokia will change buttons position at least? And add this option as a checkbox in, for example, "Settings -> Phone -> User interface -> Put Reject button on the top in portrait mode during incoming call" AND/OR "Settings -> Phone -> User interface -> Split Reject and Answer buttons vertically in portrait mode during incoming call" IMHO, it's a little bit easy to rearrange Answer and Reject buttons than add swipe options and Nokia will compromise to change UI for incoming call, "split/rearrange buttons".
(In reply to comment #30) > 2 redex@ich.ms > I know about that Brainstorm and have voted on this but, as everyone here > knows, Nokia WONTFIX it For discussing suspicions please go to a forum like talk.maemo.org. This is a bugtracker and comments should be reduced on what's helpful.
Yes, totally agree this is not the place for a big discussions. Because, apparently, instead wasting a time for philosophy about Nokia current plans, somebody may FIX THE BUG! Because customers don't care about current Nokia plans with Frematle - they care about bugs to be fixed. Obviously somebody may fix this in even shorter time that "another somebody" spent answering here. But, yes, I know you don't care about bugs, so just thanks a lot from another extremely satisfied customer!
tdebug: Unconstructive rants are not welcome in Bugzilla, because 1) this is not a forum - feel totally welcome to post that in talk.maemo.org 2) this is maemo.org and not nokia.com. You could contact Nokia Customer Care 3) they create bugmail for everybody, not only for the Nokia folks you wanted to address this to. Thanks.
The internal bug which got WONTFIXED was filed on UI design, but as I mentioned in a past comment, we may still be able to reduce the effect of accidental call handling by introducing a proximity sensor timeout: comment 9 ? There are other things mentioned in comment 29 that needs checking (like the part where you touch both the sensor and screen and getting clicked when removing sensor thouch). Perhaps we should file a separate internal bug for that one, but let's see. So, I have filed an internal bug for proximity sensor guys to evaluate it: bug 154335 and reopening this.
re-assign to default assignee.
(In reply to comment #34) > The internal bug which got WONTFIXED was filed on UI design, but as I mentioned > in a past comment, we may still be able to reduce the effect of accidental call > handling by introducing a proximity sensor timeout: comment 9 ? > > There are other things mentioned in comment 29 that needs checking (like the > part where you touch both the sensor and screen and getting clicked when > removing sensor thouch). Perhaps we should file a separate internal bug for > that one, but let's see. > > So, I have filed an internal bug for proximity sensor guys to evaluate it: bug > 154335 and reopening this. > In my opinion, proximity sensor is not quite thing we need here. There will be much more useful to implement slider instead of that, that will give a guarantee against sensor's timeouts etc. User always know better than sensor when he want to answer or reject a call. Thanks!
2 Naba Kumar Is it possible, at least, change the Answer and Reject buttons places in portrait mode during incoming calls? It is completely inconvenient to operate the phone by one hand and try to hit Answer button by thumb! Plase, place this button to the bottom in portrait mode or split the Answer and Reject vertically as in the landscape mode! The Answer button must be the lawest button, not the Reject button.
(In reply to comment #37) > 2 Naba Kumar > Is it possible, at least, change the Answer and Reject buttons places in > portrait mode during incoming calls? > It is completely inconvenient to operate the phone by one hand and try to hit > Answer button by thumb! > Plase, place this button to the bottom in portrait mode or split the Answer and > Reject vertically as in the landscape mode! > The Answer button must be the lawest button, not the Reject button. > Yes, since the slider suggestion is WONTFIX (I can't really understand why) this should be a simpler fix and might be possible? Since the 3.5mm jack is at the bottom of the phone and I belive the most common usage case when listening to music with the phone is to place it in the pocket with the 3.5mm jack facing upwards from the pocket placing the end call button at the top of the screen will help with accidentally rejecting calls. However a second fix that would remove this problem with rejected calls would be to move both buttons upwards by the height of the end call button. Since most often my thumb (or index and middel fingers) would be placed right over the end call button. Moving them upwards a bit would make my fingers be on parts of inactive UI.
While in principle I agree with the slider idea, I think that having a timeout in the proximity sensor would help as well. I'd like to put forward, though, that it might make sense to couple the proximity timer to the conditions of: - incoming call and - proximity sensor reported near object when the incoming call started ringing (i.e. the device is in the pocket) Otherwise I already see people complaining about not being able to use the dial-menu of their voiceboxes due to the timeout between listening to announcements and typing on the on-screen dialpad ;) Cheers for reopening, Gregor. :)
(In reply to comment #36) > In my opinion, proximity sensor is not quite thing we need here. There will be > much more useful to implement slider instead of that, that will give a > guarantee against sensor's timeouts etc. User always know better than sensor > when he want to answer or reject a call. > Well, if we solve "phone unlocked when receiving call" bug by some other means, does it matter? UI change is out of question from the original bug. But if it is possible to reduce the impact (e.g. people don't spend ages taking out their phone from pocket), I think that's already quite good. The timeout also has a benifit when user is talking on the phone placing at ear and sensor accidentally deactivates when fiddling your arm/phome (e.g. when you are walking). This also protect from such cases, which surprisingly seem to happen often. (In reply to comment #37) > 2 Naba Kumar > Is it possible, at least, change the Answer and Reject buttons places in > portrait mode during incoming calls? If in the context of this bug, no. As evident from UI change bug (which actually proposed a better approach then replacing the buttons). > It is completely inconvenient to operate the phone by one hand and try to hit > Answer button by thumb! If in *that* context, even more no :). Operating it by thump isn't considered big hurdle to bring in that level of change. But frankly, it works quite fine. There are many phones with buttons at the bottom.
>> Is it possible, at least, change the Answer and Reject buttons places in >> portrait mode during incoming calls? > If in the context of this bug, no. As evident from UI change bug (which > actually proposed a better approach then replacing the buttons). What is the number of the "UI change bug"? Have not found this in this thread... >> It is completely inconvenient to operate the phone by one hand and try to hit >> Answer button by thumb! > If in *that* context, even more no :). Operating it by thump isn't considered > big hurdle to bring in that level of change. But frankly, it works quite fine. Please, wear a glove and try to hit Answer button many times in portrait mode. > There are many phones with buttons at the bottom. Is it a hint to think about a phone from different vendor?:)
(In reply to comment #41) > > What is the number of the "UI change bug"? Have not found this in this > thread... > It's internal bug int-127243, which I change to the new one int-154335 > > Please, wear a glove and try to hit Answer button many times in portrait mode. > We are in Helsinki and it's winter now. You can imagine the rest ... :) > > There are many phones with buttons at the bottom. > > Is it a hint to think about a phone from different vendor?:) > Nokia had made several phones with call buttons in bottom half of the phone; no need to go to other vendors :). I use n900 everyday also and it's not that hard to press the bottom 20% of the screen (that's the amount covered by the button, approx.). More importantly, let's not morph the bug.
(In reply to comment #34) > The internal bug which got WONTFIXED was filed on UI design, but as I mentioned > in a past comment, we may still be able to reduce the effect of accidental call > handling by introducing a proximity sensor timeout: comment 9 ? > > There are other things mentioned in comment 29 that needs checking (like the > part where you touch both the sensor and screen and getting clicked when > removing sensor thouch). Perhaps we should file a separate internal bug for > that one, but let's see. > > So, I have filed an internal bug for proximity sensor guys to evaluate it: bug > 154335 and reopening this. > It's not only the call makes the phone unlocked. How about calendar alarms? Changing proximity sensor won't really work in this situation. Think about this example. You put your phone beside your bed and in the morning you try to reach your phone and snooze the alarm. You accidently tap the "Stop". You'll be late the work. The slider is actually a perfect solution.
(In reply to comment #43) > > It's not only the call makes the phone unlocked. How about calendar alarms? > Changing proximity sensor won't really work in this situation. Think about this > example. You put your phone beside your bed and in the morning you try to reach > your phone and snooze the alarm. You accidently tap the "Stop". You'll be late > the work. The slider is actually a perfect solution. > Calender alarms, or anything else, that automatically bypass screen-lock without user's consent, should utilize proximity sensor. It's there for a reason and we should see that it works optimally, if not perfectly. If you see that current alarms do not respect proximity inhibition when the device is in locked state, please file a to alarms component. (but don't file one if it already respects it and you only wish the timeout to work correctly, which is covered in this bug).
(In reply to comment #44) > Calender alarms, or anything else, that automatically bypass screen-lock > without user's consent, should utilize proximity sensor. It's there for a > reason and we should see that it works optimally, if not perfectly. This will only work perfectly with at _minimum_ 2 proximity sensors. One at the top left and the bottom right corner. (I would prefer 4 sensors in this case) But we've got only one proximity sensor at the N900. This works great to lock the screen during a phone call. But not while pulling it somewhere out. (many others failed with this try, compare Symbian 5800 XP and N97) The worst case is to add only a delay time. Then you're sitting in a conference or the cinema, hitting your touchscreen and swearing because you have to wait until the touchscreen will response. When you add a delay time, please implement it with the possibility to snooze the ringtone instantly only by hitting the screen in the moment the sensor gives the okay. And then unlock the screen after the delay to answer or reject. Please don't forget this during the fixing and development. I will search for alarm and calendar bug reports and create one if none exists. But I would still prefer a consistent solution with a consistent UI.
*** Bug 8769 has been marked as a duplicate of this bug. ***
I have only succeeded in answering the phone once when it is my pocket, in the Noreve case. On all other occasions, I have inadvertently rejected the incoming call. In order to not reject an incoming call, I have to carefully pull the phone out of my pocket by gripping the sides and not putting pressure on the the case front, and hence, on the screen. When I put my phone in my pocket, it goes in with the power connector pointing downwards, so I can flip the case open and hit the accept key with my thumb. When the phone rings and I pull it out and open the case, the Reject key is always lit with a yellow highlight, showing that I have rejected the call. In my opinion, a viable solution is to leave the screen locked, requiring a flick of the switch to unlock it. Please don't WONTFIX this. It is definitely a problem that needs fixing for the N900, and the sooner the better. I may have discovered this issue earlier, were it not the fact that my 3 SIM didn't wotk until the 1.1 update.
"Then you're sitting in a conference or the cinema, hitting your touchscreen and swearing [...]" I find accelerometer to be the best way to shut it up, works as silent for ringtones and (IIRC) as snooze for alarms (I think, I might have software installed). Accelerometer silence works regardless of sensor or lock.
(In reply to comment #48) > I find accelerometer to be the best way to shut it up Just turn the N900 with the screen to the bottom and it silences the ringtone.
This has been fixed in package mce 1.8.114+0m5 which is part of the internal build version 10.2010.12-1 (Note: 2009/2010 is the year, and the number after is the week.) A future public update released with the year/week later than this internal build version will include the fix. (This is not always already the next public update.) Please verify that this new version fixes the bug by marking this bug report as VERIFIED after the public update has been released and if you have some time. To answer popular followup questions: * Nokia does not announce release dates of public updates in advance. * There is currently no access to these internal, non-public build versions. A Brainstorm proposal to change this exists at http://maemo.org/community/brainstorm/view/undelayed_bugfix_releases_for_nokia_open_source_packages-002/
Thanks for fixing. How is it fixed and will it be included in the PR 1.2 firmware release?
All we know is written in comment 50. That's it.
As discussed here before with some Moderators, Quim Gil and a Community Council http://talk.maemo.org/showthread.php?t=40322 one of the big problems at the actual Brainstorm process is the lack of working feedback. So, it would be nice if a developer or Quim Gil itself could mark the selected solution in the coresponding Brainstorm to this Bug report as Solution and it's target (PR 1.2 or PR 1.3): http://maemo.org/community/brainstorm/view/actions_when_device_is_locked_and_a_event_like_aleart-alarm_or_call_happens/ Please continue discussions about this topic here: http://talk.maemo.org/showthread.php?t=40872 Use the first link in this post for things about the Brainstorm process itself. Thankyou.
Fix will be available in next public update (PR1.2) hence setting explicit Target Milestone.
Bug ist not fixed in 10.2010.19-1 (PR1.2) No changes at the UI when a call is incomming and the device (screen and keyboard) is locked. Hence not fixed in PR1.2 Is the Target Milestone correct set?
Ah, sorry for being unclear. What was done for 10.2010.19-1: 1. 0.5 sec delay added between proximity open event and display on action triggered by it. 2. It works for both alarms and calls
Super fix! Nokia rules:)))) HTC Desire is almost in my pocket...
(In reply to comment #57) > Super fix! > Nokia rules:)))) > HTC Desire is almost in my pocket... > But did you check if this solves accidental calls, like on cheeks and pocket? at least, it hasn't happened with me. If from practical use anyone still gets it, it would help describing the scenario.
It has definitely improved - I had only declined accidentally one call in the last couple of days. Of course it helps that I'm much more careful now. In my opinion though the situation needs a better solution.
The .05 delay can be called work-around (which doesnt work always) but never a solution. On top of that the screen has glitches too in portrait mode while receiving calls. This happens only when the proximity sensor is involved which makes me suspect the "helpful" 0.5 second workaround is behind it. The solution is simple and is found in all other nokia touch screens.. N900 is the like the watch in spykids with hundreds of features but does not show time. The phone still is a basic function for the device! But telephony bugs are not prioritized at all.
Maybe it is related to bug 10613!?
Created an attachment (id=2897) [details] N900 unlocks the screen itself when receiving a call
(In reply to comment #58) > But did you check if this solves accidental calls, like on cheeks and pocket? I used the 0.5 delay fix now for 3 weeks. I got 31 calls during this time (I haven't count my own test calls) It's improved. I missed only 6 calls and have 2 accidentally answered during this time. Before PR1.2 it was more often. (I have no numbers, haven't count it - just a feeling of improving) But it is definitively not fixed. I would advice to reopen it. The proximity sensor was initially developed to lock the keyboard (and now the touchscreens) during a call while you have the phone on your ear. In this case it works perfectly. But the misuse to detect the environment if unlocking is a good idea does not work very well. > at least, it hasn't happened with me. If from practical use anyone still gets > it, it would help describing the scenario. I added a Attachment. I'm lefthanded and I hold my soft bag with the right hand when pulling the N900 out. As you can see at the image, the proximity sensor arises first. My girlfriend owns a Nokia 5800 and had the same problem. Nokia improved it a little bit with a firmware update by adjusting the proximity sensor parameters (I guess the same delay). But the real fix for this Bug was on one of the last Firmware Updates. Now she got Slide to unlock. And the Bug is fixed. It's very similar to the N97 screen. Here you can find a screenshot: http://nokiamobileblog.com/wp-content/uploads/2009/06/ccalling-on-n97.jpg In my opinion not necessary to do the same development steps again and again.
Just to join everybody else on this bug report (it is actually tiring to read through all the comments but the idea is clear). For me, mis-using the proximity sensor for that is not a solution and is not really helping, e.g. the problem as so precisely described here, is *after* you take the phone from your pocket. If this is a WONTFIX, we need to make absolutely sure this *properly* addressed possibly the same as in Symbian (the screenshot here tells it all) for MeeGo, and even then it is a bit un-nice to tell users who experience this issue to "Upgrade to the next OS, MeeGo" to fix this, but is better than leaving it as it is and is acceptable for when Maemo is EOL'd. (In reply to comment #63) > (In reply to comment #58) > > But did you check if this solves accidental calls, like on cheeks and pocket? > > I used the 0.5 delay fix now for 3 weeks. I got 31 calls during this time (I > haven't count my own test calls) > It's improved. I missed only 6 calls and have 2 accidentally answered during > this time. Before PR1.2 it was more often. (I have no numbers, haven't count it > - just a feeling of improving) > But it is definitively not fixed. I would advice to reopen it. > > The proximity sensor was initially developed to lock the keyboard (and now the > touchscreens) during a call while you have the phone on your ear. In this case > it works perfectly. But the misuse to detect the environment if unlocking is a > good idea does not work very well. > > > at least, it hasn't happened with me. If from practical use anyone still gets > > it, it would help describing the scenario. > > I added a Attachment. I'm lefthanded and I hold my soft bag with the right hand > when pulling the N900 out. As you can see at the image, the proximity sensor > arises first. > My girlfriend owns a Nokia 5800 and had the same problem. Nokia improved it a > little bit with a firmware update by adjusting the proximity sensor parameters > (I guess the same delay). But the real fix for this Bug was on one of the last > Firmware Updates. Now she got Slide to unlock. And the Bug is fixed. > It's very similar to the N97 screen. Here you can find a screenshot: > http://nokiamobileblog.com/wp-content/uploads/2009/06/ccalling-on-n97.jpg > > In my opinion not necessary to do the same development steps again and again. >
(Please strip unneeded quotes of previous comments and please do not answer above the quote.)
Thanks for the feedbacks, and point taken. It's good to hear that the proximity based delayed fix does help, although it doesn't fix it completed (it wasn't meant to fix completely). The original idea of changing the UI for handling unlock was not accepted by UI designers and also deemed not feasible in PR1.2 release time frame, hence this fix was better than nothing. Anyways, I have brought it to relevant people for further discussion.
(In reply to comment #66) > The original idea of changing the UI for handling > unlock was not accepted by UI designers and also deemed not feasible in PR1.2 > release time frame, hence this fix was better than nothing. Anyways, I have > brought it to relevant people for further discussion. Thanks Naba for taking this. Are there any kind of updates? What happened in the last 6 weeks? What was the result of the discussion with the relevant people and what about reopening this Report? Thanks for your effort.
(In reply to comment #67) > (In reply to comment #66) > > The original idea of changing the UI for handling > > unlock was not accepted by UI designers and also deemed not feasible in PR1.2 > > release time frame, hence this fix was better than nothing. Anyways, I have > > brought it to relevant people for further discussion. > > Thanks Naba for taking this. Are there any kind of updates? What happened in > the last 6 weeks? > > What was the result of the discusson with the relevant people and what about > reopening this Report? > > Thanks for your effort. As I see Nokia doesn't want to fix this, I dunno the reason but I they doesn't care about the opinion of the customer, saddly other OS are growing meantime " US designers" let this awsome phone dying. At least these people should explain why the WONTFIX this. its because they dosen't want yo copy another solutions (you have a brainstrom of the comunity for that) or because they doesn't want to admit the awful desing? At least you should ponit us how can we change the ui (open source philosophy) and we let asking this changes. Regards.
(In reply to comment #68) > At least these people should explain why the WONTFIX this. 1) This is not a general discussion forum. 2) WONTFIX == Nokia having other priorities.
thx
Are there any updates on this? Can i adjust the behaviour somehow so it won't unlock and drop the call while being still in my pocket?