Bug 12427 - Miniature doesn't handle adjourn requests
: Miniature doesn't handle adjourn requests
Status: NEW
Product: Miniature
General
: 0.4.x
: All All
: Medium normal (vote)
: ---
Assigned To: Quim Gil
: general
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:
:
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Reported: 2011-09-18 08:44 UTC by Quim Gil
Modified: 2014-03-08 10:28 UTC (History)
0 users (show)

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Description Quim Gil (reporter) 2011-09-18 08:44:54 UTC
SOFTWARE VERSION: 
0.4

Miniature should handle adjourn requests from the local and remote sides.
Comment 1 Quim Gil (reporter) 2011-09-24 01:49:33 UTC
Progress in the local side:

"Adjourn" entry added to the Back menu connected to a confirmation dialog.
Points to a miniature.adjourn() function that needs to be implemented.

Pending: a dialog to be shown if the opponent refuses to adjourn.


Progress in the remote side:

The frontend shows a gameoverDialog connected to Miniature.ResultAdjourned but
the backend part needs to be implemented.

Pending: a dialog to be shown when the opponent requests a draw.
Comment 2 Quim Gil (reporter) 2011-09-24 01:51:03 UTC
(In reply to comment #1)
> Pending: a dialog to be shown when the opponent requests a draw.

I mean requests to adjourn a game.
Comment 3 Quim Gil (reporter) 2011-09-27 01:13:42 UTC
(In reply to comment #1)
> Pending: a dialog to be shown when the opponent requests a draw.

UI implemented although I can't test this until the backend pieces are in place
as well. See
http://gitorious.org/miniature/miniature/commit/f908b9fb55edffc8c0834a824447a5d0ca6d8ef3
for more details.