Bug 12421 - Vibration or sound notification if opponent moves
: Vibration or sound notification if opponent moves
Status: NEW
Product: Miniature
UI
: 0.4.x
: N950 All
: High enhancement (vote)
: ---
Assigned To: unassigned
: general
:
:
: 12390
:
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Reported: 2011-09-16 18:39 UTC by Uwe Kaminski
Modified: 2011-12-09 08:32 UTC (History)
2 users (show)

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Description Uwe Kaminski (reporter) 2011-09-16 18:39:41 UTC
EXACT STEPS LEADING TO PROBLEM: 
1. Run Miniature and connect to server
2. Accept a seek request or start a seek by yourself
3. Play until it's opponents turn
4. wait until opponent did his/her move

EXPECTED OUTCOME: 
Some kind of signalization. For the beginning a small vibration should be fine.

In Future there should should be the option to
- play a sound
- vibrate or
- do nothing if opponents turn is done


ACTUAL OUTCOME: 
no signalization
Comment 1 Quim Gil 2011-09-16 18:49:30 UTC
Interesting but let's look at this after the implementation of Bug 12390 - Make
last turn visible
Comment 2 Quim Gil 2011-10-13 09:10:03 UTC
Let's play with the current mode to see how it feels. I will look at the
implementation of a short vibra if I find time before the 0.5 release. I agree
it's worth investigating and trying.
Comment 3 Michael Hasselmann 2011-12-09 08:32:10 UTC
Perhaps we can use the high level abstraction provided by QTM:
http://doc.qt.nokia.com/qtmobility-1.2/feedback.html