maemo.org Bugzilla – Bug 12372
Miniature local timers don't sync with the real remote FICS time
Last modified: 2011-09-18 07:59:26 UTC
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SOFTWARE VERSION: master Currently the timers visible in OnlineBoard are purely local, with no checking of what is the real time for each player in the FICS server. After playing some real games (against myself) this becomes a serious issue. 1-2 seconds lag are so frequent, almost the norm, maybe especially when your device is in a data connection. At some point you think you or your opponent are about to run out of time when actually that is not the case. I wonder if there is a way to know from FICS what is the real time after confirming a move, in order to update the variable in OnlineGame. The there is timeseal http://www.freechess.org/Help/HelpFiles/timeseal.html but I think just a normal sync would be already enough for 0.4.
I will just use the timer information I get with each move update.
Now they do - see fix for bug 12368.
Verified. What a difference does this make!
"Use FICS timeseal" could be already reported as another engine enhancement bug, BTW.