maemo.org Bugzilla – Bug 12365
Promotion does not work
Last modified: 2011-09-18 07:57:51 UTC
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SOFTWARE VERSION: master EXACT STEPS LEADING TO PROBLEM: 1. Run Minature and start a game 2. play until a pawn arrives at the opposite border of the chess board (for white: line 8) EXPECTED OUTCOME: Pawn should be promoted to a Queen in 99% of all causes. There should be a solution for the 1% cause when a promotion to an other piece would fit better but that should be part of an other bug report. ACTUAL OUTCOME: No promotion is done. Te pawn is staying on the field. REPRODUCIBILITY: always
I believe it does work when playing real games and not in Testing Mode. CCing mikhas since he should know better. Uwe, it would be great if you could run a real test with yourself :) PC - N950. Just set the Testing Mode off, select the seek you have launched from your PC and get your pawns to the end of the line. In theory your FICS account has a default piece for promotion (e.g. Queen) and that would be the one automatically used. We don't have yet a UI for piece selection but you are invited to file a bug and I will be happy to work on this for a future release.
I will add a quick auto-promote to queen hack for 0.4.
The current behavior is: - Local side promotion: Miniature sees still a pawn while the opponent sees a queen. The pawn gets converted to a queen after the opponent makes a move. Not so bad. - Remote side promotion: Miniature sees nothing changing (the pawn is still in the 7th row and the timer is on the opponent's side as if he wouldn't have moved). The opponent sees his pawn logically converted in a Queen. From that point the game gets stuck since no side can move. REALLY BAD.
Fixed with commit 6c3d210fd3c065e39af5bccf4b808e40dfbe7fa6.
Yep, it works for both sides. Thanks!